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Using ACBLScore and BridgeMate on an Apple Computer

Robert Eachus, the director of the Tom Cheetham club in Nashua, NH scored today's ten-table Mitchell on an Apple MacBook Pro, running ACBLScore and the BridgeMate server software in a Windows virtual machine*.

I've asked him to carefully document how he did it. When he's done, I'll edit it and post it here.

If his solution is cost-effective, easy-to-use, and works on the Apple computers popular with directors, it could:

1. Allow club directors to immediately score games on Apple hardware.

2. Remove the necessity for a web-based front end and HTTP server (local or cloud-based) from whatever the ACBL Technology Committee is planning for an ACBLScore replacement, assuming that it's not based on a resurrection of the ACBLScore+ project.

In other words, the design of the new ACBLScore would not have to be platform independent. A user interface based on the Windows object library, using technology similar to the current ACBLScore user interface, would be sufficient. A platform-independent design is a much more elegant solution but (correct me if I'm wrong) think a Windows-based design would be more cost-effective.

* A virtual machine (VM) is an emulation of a particular computer system. It can be based on the architecture and functions of a real or hypothetical computer, and may involve specialized hardware, software, or both. Virtual machines date to the 1960s, and continue to be areas of active development. For example, see:

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